Games • Giochi di carta e matita • Jeux papier-crayon
by Gianni A. Sarcone & Marie-Jo Waeber
puzzle - Spring 2009
to play... Come giocare... Comment jouer... • Print this page, take
a pencil and try to solve the following puzzles...
cette page, prends un crayon et essaie de résoudre
les jeux suivants...
questa pagina, prendi una matita e prova a risolvere
i seguenti rompicapo...
Mondrianize-it! This line of puzzles, inspired by the artworks
of the Dutch artist Piet Mondrian, consists in dividing
the large square board with straight lines along the
small chequered squares in order to partition the board
into squares and rectangles so that each square holds
exactly one red star and each rectangle, one red dot
(see example below).
Reclone-it! Using the grid dots you have to repartition the large
gray shape within the board opposite into 2 smaller congruent
shapes (that is shapes that coincide exactly when superimposed).
Two congruent shapes can be identical or mirrored, as
illustrated in the examples below.
Pathfinder Draw pathway lines on the pink board to join similar
symbols together (triangle to triangle, pentagon to
pentagon, etc.) Rules
Pythagoras This game, involving square patterns, is a tribute
to the Greek mathematician Pythagoras and was designed
to stimulate your visuospatial skills! Blacken a white
dot within the board so that, starting from this dot,
the largest number of perfect squares can be drawn by
joining together their vertices. You can obviously join
together only black dots as shown in the example below.
Mag-line Mag-line is a neat Sudoku variant
invented by the French puzzle designer Didier
Faradji. Each column and each row of the
puzzle must contain the digits from 1 to 9 (except
one) once. Moreover, each number in the green box
is the sum of the first 4 digits of the respective
row or column. (You can fill the empty boxes online)
Strimko Strimko is a clever logic puzzle involving numbers
invented by the Grabarchuk
you like our puzzles? The
puzzle designers and authors Gianni A. Sarcone and
Marie-Jo Waeber provide the media, publishers and syndication
agencies with puzzle
contents integrating science and visual
perception for recreational, educational
or communication purpose.